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Thread: Right format for saving .dds textures

  1. #1
    Libertus
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    Default Right format for saving .dds textures

    With the help of RPFM, I'm putting together a mod that changes some of the units' body textures (specifically the diffuse files). However, the textures keep out coming out wrong (too light), and I think it has to do with the format I've been saving the .dds files in Photoshop. What would be the right format for TW: Pharaoh's .dds files?

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    Default Re: Right format for saving .dds textures

    Quote Originally Posted by Kahotep View Post
    With the help of RPFM, I'm putting together a mod that changes some of the units' body textures (specifically the diffuse files). However, the textures keep out coming out wrong (too light), and I think it has to do with the format I've been saving the .dds files in Photoshop. What would be the right format for TW: Pharaoh's .dds files?
    Try the .dds files with GIMP instead with PS.
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  3. #3
    Dismounted Feudal Knight's Avatar my horse for a unicode
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    Default Re: Right format for saving .dds textures

    Related to above I've read paint.net is also a good choice to save with. Another option if ^ doesn't quite do it.
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  4. #4
    Libertus
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    Default Re: Right format for saving .dds textures

    Quote Originally Posted by Dismounted Feudal Knight View Post
    Related to above I've read paint.net is also a good choice to save with. Another option if ^ doesn't quite do it.
    Paint.net is what ended up working for me. Thanks!

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