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Thread: Unlimited generals

  1. #1

    Default Unlimited generals

    So I only installed this mod last night and had a quick test of a few things this morning before work. It seems regardless of faction every settlement can 'recruit generals' and once a general is recruited in a settlement there's an option to recruit another. Can you honestly have as many generals as you like....? This seems a bit ridiculous... Generals are for all intensive purposes elite super heavy cavalry that regenerate men between battles... And we can now have as many of these as we want?

  2. #2

    Default Re: Unlimited generals

    The unit size of generals in this mod is relatively small and cavalry is much worse than in the vanilla. If you heavily involve your generals in combat, they will die.

  3. #3
    Ultra123's Avatar Senator
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    Default Re: Unlimited generals

    Your also recommended to use the house rules for this mod and obviously it would be a stupid idea to recruit cavalry wings of generals or even entire armys as im sure your thinking....
    Originally Posted by Garbarsardar
    R2 is a deeply flawed, partially completed, hastily assembled, sub-par product.

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