So the reforms are tied to the roman Marian reforms event?
I just destroyed Rome as Carthage really early.Does that mean there wont be any reforms?
So the reforms are tied to the roman Marian reforms event?
I just destroyed Rome as Carthage really early.Does that mean there wont be any reforms?
Hey, does anyone know what are the most challenging factions to play as?
I got my ass kicked while playing as the Seleucids in 2 different campaigns.Playing on VH and M battles.The difficulty itself isnt the problems because i played Carthage and Macedon and had almost no problems.
Even though i lost both campaigns it was really fun to play.
Both times my problems were Parthia even though Egypt was my main enemy and the reason why my empire fell.
Any tips on how to conquer cities of a different culture and stabilize fast?I took both Parthian cities but they rebelled and spawned 2 giant armies.
I have to say its amazing to see how a small conflict with Parthia is affecting my economy and makes a giant empire vulnerable to attacks from smaller factions(Pontus,Armenia,Greeks,etc).
Seleucids are one of the most difficult factions, they require extreme management skills and there is no shame with playing them on M (the game is balanced on that difficulty).
Pathia and Sarmatia can also be pretty hard, as well as Armenia.
If you want a fun campaign I'd suggest Pontus, they offer an extremely varied experience, making you rely on allied government and mercenary units quite a lot.
The most challenging factioins are the Gauls. They suck in every possible way, except having chariots, which are kind of tank in XC. Check THIS thread and you will understand meaning of the phrase - You suck as Gaul!
Last edited by Petrucci; November 27, 2013 at 05:37 PM.
I was planning on doing a Pontus campaign after but i think i am gonna start now since i dont have what it takes to play Seleucids(not yet anyway).
Thanks!
Merry Christmas!!!
Too late, but hey Merry Christmas Zarax! And the other XC fellow players !
The very first XC 5 test build is up.
This is an incomplete pre-alpha material and it will be unstable and without working traits.
You will find the new map almost done and two new factions (both with incomplete rosters), one in India and one in Numidia.
Still, we wanted to give our loyal players a sense of progression and rest assured XC5 will be completed.
http://www.wmwiki.com/hosted/cv/xcfi...st26212013.exe
Yeah, finally something visible! Thank you very much for this.
Time to go bughunting like old times.
Looking good.
So the Seleucid Satrapies work like the three roman factions did in vanilla? Missions? Can the alliances be broken? What is different from the vanilla roman families?
The hardcoded mechanics are the same as the Roman families.
We plan to influence heavily player status via traits so that it can lead to civil war fairly soon if the player starts blitzing but it will also allow to roleplay being a good loyal satrap if one wishes so.
Are there any plans for a simple guide for XC5?
The Seleucid satrapies sound like an excellent concept If we could know exactly what we'll gain from each coice, it'd be great.
I'll do that once we reach something more stable and complete than early test builds.
Seleucid satrapies have the big advantage of letting you have a covered back (every other AI faction is very hesitant in attacking the seleucids when used as AI senate), and some mission bonuses, letting you an easy start.
Once civil war gets loose you'll have to face a much stronger empire as it had the time to properly develop.
Basically it allows greater role-play early in the game while ensuring massive battles later on.
sounds awesome